An OSM course workshop What's that?

The site was created for the Open Source Management course, a part of the  IMKE Master programme at  Tallinn University.

What will be developed here?

The main coursework consists of three teams each creating a campaign for a popular free software/open-source game  The Battle for Wesnoth (we are using the current stable version 1.8), playtesting and reviewing another team's work. Depending on the complexity, the campaign should have 2-3 different scenarios (missions).

ATTENTION - PLEASE ADD YOUR BLOG ADDRESSES TO THE TEAM LISTS AT THE TEAM PAGES.

Why such a task?

Reasons include the following:

  • it should combine technical skills with overall creativity
  • it has fully open development cycle in all its aspects
  • it does not demand top tech skills from all team members, giving those with less technical background a chance to participate in other areas (storyline, event planning, graphics, sound...)
  • it will offer a practical output if wanted (a good enough scenario can be added to the main game)
  • it should be fun!

Wesnoth

...are available from their website. I especially recommend studying the forum and reading the following materials:

Project pages for development teams

Trac

For a complete list of local wiki pages, see TitleIndex.

Subversion

The main reference:  Version Control with Subversion - an online textbook by O'Reilly

Kakupesa

 http://kakupesa.net/svn/osm2011/red/trunk (for other teams substitute the colour!)

Basic usage

  • Initial upload: svn import directory_or_file repository_address (see above) -m "Optional comment" (NB! This has been done already - proceed with checkout!)
  • Initial download: svn checkout repository_address local_directory
  • Updating the local version (if the repository has a newer one): svn update
  • Uploading the changes made locally: svn commit